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ITEMS

GLOBAL

DAMAGE

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Choice Band

Increases physical attack damage by 50%, but only allows the use of the first selected move.
[Adamant Nature / ATK IV]

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Choice Specs

Increases special attack damage by 50%, but only allows the use of the first selected move.

[Modest Nature / ATK SPE IV]

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Expert Belt

Increases 'Super Effective' damage by 20%.

Miniature_Casque_Brut_LPZA.png

Rocky Helmet

This item deals recoil to an opponent using a physical move. [1/6 of maximum HP]

Miniature_Orbe_Vie_LPZA.png

Life Orb

Increases damage by 30% but the Pokémon loses 10% of its maximum HP each turn.

Sprite_Baie_Pommo_DEPS.png

Rowap Berry

This berry deals recoil damage to an opponent using a special move.

Miniature_Orbe_Toxique_EV.png

Toxic Orb

Poisons the Pokémon holding it at the end of the 1st turn.

Useful for poisoning the opposing Pokémon by using an item-switching move.
[Switcheroo / Trick]

Miniature_Pic_Venin_LPZA.png

Poison Barb

Useful for poisoning the opposing Pokémon and causing it heavy damage using the move 'Fling'.

Miniature_Orbe_Flamme_EV.png

Flame Orb

Burn the Pokémon holding it at the end of the 1st turn.

Useful for activating the Guts ability or burning the opposing Pokémon using a move that switches items.
[Switcheroo / Trick]

SUPPORT

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Light Clay

Increases the 'Reflect' and 'Light Screen' abilities from 5 to 8 turns.

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Heat Rock

Increases the 'Sunny Day' move and the 'Drought' ability from 5 to 8 turns.

Sprite_Roche_Lisse_DEPS.png

Smooth Rock

Increases the duration of 'Sandstorm' and the 'Sand Strem' ability from 5 to 8 turns.

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Leftovers

The bearer recovers 6.25% of their maximum HP at the end of each turn.

Sprite_Roche_Humide_DEPS.png

Damp Rock

Increases the 'Rain Dance' move and the 'Drizzle' ability from 5 to 8 turns.

Sprite_Roche_Glace_DEPS.png

Icy Rock

Increases the 'Hail' and 'Snowscape' moves, as well as the 'Snow Warning' ability, from 5 to 8 turns.

Miniature_Ceinture_Force_LPZA.png

Focus Sash

If the bearer was to be knocked out while at full HP, it survives with 1 HP. The item is then consumed.

Miniature_Veste_de_Combat_LPZA.png

Assault Vest

Raises the user's Special Defense by 50%.

Miniature_Ballon_EV.png

Balloon

Grants immunity to the Ground type. It is destroyed if the bearer is hit.

Miniature_Grosses_Bottes_EV.png

Reinforced Boots

Protects the holder against the abilities "Spikes," "Toxic Spikes," "Stealth Rock," and "Sticky Web."

Sprite_Baie_Maron_DEPS.png

Chesto Berry

When held, this Berry wkes up it's bearer if it falls asleep. It is then consumed.

Miniature_Cape_Obscure_EV.png

Covert Cloak

Immune to additional effects such as status changes and stat reductions 

Miniature_Bouton_Fuite_EV.png

Eject Button

Forces a switch with another Pokémon after an attack. (The item is then consumed.)

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Iron Ball

Halves the holder's speed stat, can be useful for adapting a Pokémon to a 'Trick Room'.

Mouchoir_Choix-CA.png

Choice Scarf

Increases Speed by 50%, but only allows the use of the first selected ability.

Miniature_Ralentiqueue_EV.png

Lagging Tail

Forces the bearer to act last, can be useful in certain conditions.

TYPES

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STEEL

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Metal Coat

Increases Steel-type damage by 20%.

Sprite_Plaque_Fer_DEPS.png

Iron Plate

Increases Steel-type damage by 20%.

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Steel Gem

Increases Steel-type damage by 50%. (The item is then consumed.)

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DRAGON

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Dragon Fang

Increases Dragon-type damage by 20%.

Sprite_Plaque_Draco_DEPS.png

Dragon Pulse

Increases Dragon-type damage by 20%.

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Dragon Gem

Increases Dragon-type damage by 50%. (The Item is then consumed.)

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ELECTRIC

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Magnet

Increases Electric-type damage by 20%.

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Zap Plate

Increases Electric-type damage by 20%.

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Electric Gem

Increases Electric-type damage by 50%. (The item is then consumed.)

Ice_type.png

ICE

Ice_type.png
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Never-Melt Ice

Increases Ice-type damage by 20%.

Sprite_Plaque_Glace_DEPS.png

Icicle Plate

Increases Ice-type damage by 20%.

ice (1).png

Ice Gem

Increases Ice-type damage by 50%. (The item is then consumed.)

Normal_type.png

NORMAL

Normal_type.png
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Silk Scarf

Increases Normal-type damage by 20%.

normal (1).png

Normal Gem

Increases Normal-type damage by 50%. (The item is then consumed.)

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POISON

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Poison Barb

Augmente de 20 % les dégâts du type poison.

Sprite_Plaque_Toxicité_DEPS.png

Toxik Plate

Increases poison-type damage by 20%.

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Poison Gem

Increases Poison-type damage by 50%.
(The item is then consumed.)

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ROCK

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Hard Stone

Increases Rock-type damage by 20%.

Sprite_Plaque_Roc_DEPS.png

Stoen Plate

Increases Rock-type damage by 20%.

rock (1).png

Rock Gem

Increases Rock-type damage by 50%.
(The item is then consumed.)

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GHOST

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Spell Tag

Augmente de 20 % les dégâts du type spectre.

Sprite_Plaque_Fantôme_DEPS.png

Spooky Plate

Augmente de 20 % les dégâts du type spectre.

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Ghost Jewel

Increases Ghost-type damage by 50%. (The item is then consumed.)

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FIGHTING

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Black Belt

Increases Fighting-type damage by 20%.

Sprite_Plaque_Poing_DEPS.png

Fist Plate

Increases Fighting-type damage by 20%.

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Fighting Gem

Increases Fighting-type damage by 50%. (The item is then consumed.)

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WATER

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Mystic Water

Increases Water-type damage by 20%.

Sprite_Plaque_Hydro_DEPS.png

Splash Plate

Increases Water-type damage by 20%.

water (1).png

Water Gem

Increases Water-type damage by 50%. (The item is then consumed.)

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FIRE

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Charcoal

Increases fire-type damage by 20%.

Sprite_Plaque_Flamme_DEPS.png

Flame Plate

Increases fire-type damage by 20%.

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Fire Gem

Increases Fire-type damage by 50%.
(The item is then consumed.)

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BUG

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Silver Power

Increases Bug-type damage by 20%.

Sprite_Plaque_Insecte_DEPS.png

Insect Plate

Increases Bug-type damage by 20%.

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Bug Gem

Increases Bug-type damage by 50%. (The item is then consumed.)

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GRASS

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Miracle Seed

Increases Grass-type damage by 20%.

Sprite_Plaque_Herbe_DEPS.png

Meadow Plate

Increases Grass-type damage by 20%.

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Grass Gem

Increases Grass-type damage by 50%. (The item is then consumed.)

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PSYCHIC

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Miniature_Cuillère_Tordue_LPZA.png

Twisted Spoon

Increases Psychic-type damage by 20%.

Sprite_Plaque_Esprit_DEPS.png

Mind Plate

Increases Psychic-type damage by 20%.

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Psychic Gem

Increases Psychic-type damage by 50%. (The item is then consumed.)

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GROUND

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Soft Sand

Increases Ground-type damage by 20%.

Sprite_Plaque_Terre_DEPS.png

Earth Plate

Increases Ground-type damage by 20%.

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Ground Gem

Increases Ground-type damage by 50%. (The item is then consumed.)

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DARK

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Miniature_Ceinture_Noire_LPZA.png

Black Glasses

Increases Dark-type damage by 20%.

Sprite_Plaque_Ombre_DEPS.png

Dread Plate

Increases Dark-type damage by 20%.

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Dark Gem

Increases Dark-type damage by 50%. (The item is then consumed.)

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FLYING

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Sharp Beak

Increases Flying-type damage by 20%.

Sprite_Plaque_Ciel_DEPS.png

Sky Plate

Increases Flying-type damage by 20%.

flying (1).png

Flying Gem

Increases Flying-type damage by 50%. (The item is then consumed.)

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