

HEATRAN
[4 OT] 6 STARS ⭐
BOSS KIT:
- ABILITY: Flash Fire | ITEM: Leftovers
- MOVES: Solarbeam / Earth Power / Magma Storm / Power Gem
COMBAT MECHANICS:
- WEATHER: Sun by Torkoal with Drought.
- 100%: Magmapool : Burns upon entering combat and deals 25% damage, at the end of each turn too.
- 80%: Stealth Rock
- 67%: Roar
- 50%: Iron Defense
- 40%: Adaptation : Make the boss resistant to the type of attack that has affected it the most.
- 25%: Barrier
LOCATION: SINNOH - STARK MOUNTAIN | CONDITIONS: COMPLETED FULL DEX + BUCK QUEST


🐙 STRAT OCTILLERY 🐙
CRÉDIT: GDOCS STRAT
PLAYER 1


EXCADRILL/ KROOKODILE
NATURE: ADAMANT / LONELY
IV: 31 ATTACK / 31 SPEED
EV: 0/252/0/0/0/252
MOVE: EARTHQUAKE
ITEM: CHOICE BAND
PLAYER 2


EXCADRILL/ KROOKODILE
NATURE: ADAMANT / LONELY
IV: 31 ATTACK / 31 SPEED
EV: 0/252/0/0/0/252
MOVE: EARTHQUAKE
ITEM: CHOICE BAND
PLAYER 3

WEAVILE
NATURE: ADAMANT / LONELY
IV: 31 ATTACK / 31 SPEED
EV: 0/252/0/0/0/252
MOVE: THIEF
ITEM: NONE
PLAYER 4

EXCADRILL
NATURE: ADAMANT / LONELY
IV: 31 ATTACK / 31 SPEED
EV: 0/252/0/0/0/252
MOVE: DRILL RUN
ITEM: CHOICE BAND

NIDOKING
NATURE: MODEST / RASH
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVE: EARTH POWER
ITEM: LIFE ORB

GLISCOR
NATURE: NAUGHTY
IV: 31 ATTACK / 31 SPEED
EV: 0/252/0/0/0/252
MOVES: BULLDOZE / EARTHQUAKE
ITEM: GROUND GEM

NIDOKING
NATURE: MODEST / RASH
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVE: EARTH POWER
ITEM: CHOICE SPECS

NIDOKING
NATURE: MODEST / RASH
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVE: EARTH POWER
ITEM: CHOICE SPECS

OCTILLERY
NATURE: MODEST / RASH
ABILITY: SUCTION CUPS
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVE: HYDRO PUMP
ITEM: CHOICE SPECS

OCTILLERY
NATURE: MODEST / RASH
ABILITY: SUCTION CUPS
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVE: HYDRO PUMP
ITEM: CHOICE SPECS

XATU
NATURE: TIMID / JOLLY
ABILITY: MAGIC BOUNCE 💎
IV: 31 SPEED
EV: 129/0/0/0/129/252
MOVES:
DEFOG / LIGHT SCREEN
ITEM: LIGHT CLAY

PELIPPER
NATURE: MODEST / RASH
ABILITY: DRIZZLE
IV: 31 SPE ATK / 31 SPEED
EV: 0/0/0/252/0/252
MOVES:
DEFOG / WATER SPORT
ITEM: CHOICE SCARF

STAROSS
NATURE: MODEST
IV: +25 SPEED
EV: 6/0/0/252/252/0
MOVES:
LIGHT SCREEN / HYDRO PUMP
ITEM: LIGHT CLAY

PELIPPER
NATURE: MODEST / RASH
ABILITY: DRIZZLE
IV: 31 SPE ATK / 31 SPEED
EV: 6/0/0/252/0/252
MOVES:
DEFOG / WATER SPORT
ITEM: CHOICE SCARF

FLYGON
NATURE: MODEST
IV: +20 HP / 31 SPE ATK
+20 SPE DEF / 31 SPEED
EV: 6/0/0/252/152/100
MOVES: EARTH POWER
HIDDEN POWER (WATER)
ITEM: LIFE ORB

FLYGON
NATURE: MODEST
IV: +20 HP / 31 SPE ATK
+20 SPE DEF / 31 SPEED
EV: 6/0/0/252/152/100
MOVES: EARTH POWER
HIDDEN POWER (WATER)
ITEM: LIFE ORB

KINGDRA
NATURE: MODEST
ABILITY: SWIFT SWIM
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 0/0/0/252/64/192
MOVES: BRINE
HYDRO PUMP / RAIN DANCE
ITEM: MYSTIC WATER

POLITOED
NATURE: TIMID
ABILITY: DRIZZLE
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 0/0/0/252/0/252
MOVES:
WEATHER BALL / HYDRO PUMP
ITEM: WATER GEM

POLITOED
NATURE: TIMID
ABILITY: DRIZZLE
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 0/0/0/252/0/252
MOVES:
WEATHER BALL / HYDRO PUMP
ITEM: WATER GEM

POLITOED
NATURE: TIMID
ABILITY: DRIZZLE
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 0/0/0/252/0/252
MOVES:
WEATHER BALL / HYDRO PUMP
ITEM: WATER GEM

JOLTEON
NATURE: + SPEED
IV: 31 SPEED
EV: 0/0/0/0/0/252
MOVE: FAKE TEARS
ITEM: CHOICE SCARF

KINGDRA
NATURE: MODEST
ABILITY: SWIFT SWIM
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 6/0/0/252/252/0
MOVE: BRINE
ITEM: ASSAULT VEST

KINGDRA
NATURE: MODEST
ABILITY: SWIFT SWIM
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 6/0/0/252/252/0
MOVE: BRINE
ITEM: ASSAULT VEST

KINGDRA
NATURE: MODEST
ABILITY: SWIFT SWIM
IV: +25 HP / 31 SPE ATK
+25 SPE DEF / 31 SPEED
EV: 6/0/0/252/252/0
MOVE: BRINE
ITEM: ASSAULT VEST
THE FIGHT:
RESET TO GET MAGMORTAR ON THE RIGHT:
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PLAYER 1
PLAYER 2
PLAYER 3
PLAYER 4
TURN 1:
Earthquake
Earthquake
Thief
Drill Run
TURN 2:
Earth Power
Bulldoze
Earth Power
Earth Power
TURN 3:
Hydro Pump
Hydro Pump
Defog
Defog
TURN 4:
Light Screen
Water Spot
Earth Power
Earth Power
TURN 5:
Hydro Pump
Weather Ball
Earth Power
Earth Power
TURN 6:
Brine
Brine
Earth Power
Hidden Power
You need to coordinate between the two Flygon; the one using 'Hidden Power' should use it after Heatran's mechanic goes off.
Players 3 and 4, think about your Politoed to bring back the rain if needed, to use 'Weather Ball' with it.
TURN 7:
Fake Tears
Brine
Brine
Weather Ball
TURN 8:
Battle Over
Brine
Brine
Brine
TURN 9:
Battle Over
Battle Over
Weather Ball
Brine
Starting from round 6, the RNG takes over, but you can control it with coordination.
- TURNS 1 AND 2 IF NOT ALL POKÉMON DIE = FORFEIT.
- TURN 4 IF STARMIE SURVIVES = USE "HYDRO PUMP".

